How can Apple enter such a mature space and make a positive difference to it? We’ve all heard of gaming giants such Sony, Microsoft, Nintendo or Sega.Īn Ericsson survey claims: “Eight out of 10 consumers surveyed watch TV and video at least daily, while five out of 10 play video games with the same frequency.” Games and movies are intertwined, and most great action films have accompanying games experiences. Since the first Magnavox arrived, there’s a rich history to gaming that has inspired books, music, films and exhibitions. I can’t help but wonder how Apple and its new games subscription platform can meet its own often-stated ambition to “make a difference” in the new sector it just entered. Now I think Apple is making a transition from being a platform upon which people can create and play games into becoming a games publisher in its own right. It wasn’t so long ago that Apple had no place at all in gaming. Perhaps Apple’s plans for Apple Arcade will be just as ambitious?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |